Oct 22, 2009, 02:46 AM // 02:46 | #1 |
Krytan Explorer
Join Date: Jul 2009
Guild: My Character Liked Gwen [First]
Profession: R/
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What will happen with RA?
So HB and TA are going away, my question is:
What will happen after winning 10 times consecutively in RA? Thanks for reading. |
Oct 22, 2009, 03:19 AM // 03:19 | #2 |
Site Contributor
Join Date: Jan 2006
Profession: R/
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I believe I read that they are just unlocking every arena for everybody. Lemee try to find a source for it though.
Edit: I realized that's not what you were asking.
__________________
"Even if the morrow is barren of promises,
nothing shall forestall my return." Last edited by Neo Nugget; Oct 22, 2009 at 03:54 AM // 03:54.. Reason: Misread the question :) |
Oct 22, 2009, 03:36 AM // 03:36 | #3 |
Hall Hero
Join Date: Aug 2005
Profession: E/
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Tisk Tisk Neo...
You stay there. You never leave RA. Let the syncers flourish. |
Oct 22, 2009, 03:37 AM // 03:37 | #4 |
Wilds Pathfinder
Join Date: Sep 2006
Location: WI
Profession: Mo/
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every pvp area will be unlocked after the update. also after 10 wins since TA is being removed they said you will just continue on against more RA teams
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Oct 22, 2009, 03:53 AM // 03:53 | #5 | ||
Site Contributor
Join Date: Jan 2006
Profession: R/
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Quote:
Quote:
Hawk is right. Disregard my post
__________________
"Even if the morrow is barren of promises,
nothing shall forestall my return." |
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Oct 22, 2009, 03:56 AM // 03:56 | #6 |
Atra estern?? ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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yeah, u just stay with ur random team, no team will have people able to stay longer than 20 matches, glad title slows down uber for those that were farming it in TA. wooo
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Oct 22, 2009, 06:02 AM // 06:02 | #7 |
Jungle Guide
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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Personally I can't wait, it's always a big drag to get people from goldcape guilds then have to ditch out at 10 before you get 321 pwned by shovespike in TA.
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Oct 22, 2009, 06:17 AM // 06:17 | #8 |
Desert Nomad
Join Date: Feb 2006
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This will be THE BEST update ever for RA. Because you will be infinite times in RA (if you win) and no one ever will leave at 10, so if you make 100 consecutive and you feel tired, you just leave and the team get another player immediately. We will see epic runs of 100 or more consecutives, like we see in Dragon Arenas, for example, and finally the new gladiator points system will work.
- No more leaves at 10 wins. - You get another player very fast if someone leave. - Finally we will be able you enjoy the scaling gladiator points system in RA (not 1 point, then 2 points, then leave) - Epic consecutive wins. Last edited by NeHoMaR; Oct 22, 2009 at 06:19 AM // 06:19.. |
Oct 22, 2009, 06:30 AM // 06:30 | #9 |
Forge Runner
Join Date: Feb 2007
Location: Las Vegas
Guild: Enraged Whiny Carebears [oR]
Profession: W/E
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this all sounds really awesome. comes together nicely. wow, all anet has to do is change some 8v8 things and they're well on their way to fixing pvp.
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Oct 22, 2009, 06:46 AM // 06:46 | #10 |
Wilds Pathfinder
Join Date: Sep 2006
Location: South of heaven
Guild: S E X Y Shinigami[SEXY]
Profession: W/
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Old school RA baby! Scaling Glad points will be back!
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Oct 22, 2009, 07:01 AM // 07:01 | #11 |
Desert Nomad
Join Date: Jan 2008
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You stay in RA until your team loses.
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Oct 22, 2009, 03:25 PM // 15:25 | #12 |
Forge Runner
Join Date: Aug 2006
Location: Ontario, Canada
Guild: Catching Jellyfish With [소N트T ]
Profession: Me/Rt
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No more joining a group with 7 wins and then losing the second match in TA ^^.
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Oct 23, 2009, 06:33 AM // 06:33 | #13 |
Site Contributor
Join Date: Jan 2006
Profession: R/
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Looks like it's capped at 25 wins
-----Upon reaching 25 consecutive wins in Random Arena, [sic] a team will be awarded additional Gladiator points and returned to the outpost.
__________________
"Even if the morrow is barren of promises,
nothing shall forestall my return." |
Oct 23, 2009, 07:43 PM // 19:43 | #14 |
Desert Nomad
Join Date: Feb 2006
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I was completely right excluding the part of Epic consecutive wins, why they capped it? (to prevent sync team? wasn't that fixed already?)
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